//==============================================================================
// tower mirror_anim.txt
//==============================================================================

import Construction_defines_anim.txt

//==============================================================================
define Dust
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Building DustA
      }
   }  
}

//==============================================================================
define glow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX X Mirror Tower Glow
      }
   }  
}

//==============================================================================
define glow2
{
   set hotspot
   {
      version
      {
         Visualparticle SFX X MT Glow
      }
   }  
}

//==============================================================================
define rushSFX
{
   SetSelector
   {
		TechLogic none/Rush Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle sfx a rush build small
			}
		}		    
   }
}

//==============================================================================
define rushSFX02
{
   SetSelector
   {
		TechLogic none/Rush Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle sfx a rush spell small
			}
		}		    
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      TechLogic none/age 4
      SetSelector
      {
         ConstructionLogic 0 33 66
         set hotspot
         {
            version
            {
               visual Building X Mirror Tower Base
				   connect face glow hotspot
					connect face glow2 hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Building Construction XSmall A
				   connect attachpoint G_Long_Brick hotspot
				   connect face G_Long_Brick hotspot
				   connect chin G_Medium_Brick hotspot
				   connect leftfoot G_Medium_Brick hotspot
				   connect lefthand G_Small_Brick hotspot
				   connect leftleg G_Small_Brick hotspot
				   connect hotspot rushSFX hotspot
				   connect hotspot rushSFX02 hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Building Construction XSmall B
				   connect attachpoint G_Long_Brick hotspot
				   connect face G_Long_Brick hotspot
				   connect chin G_Medium_Brick hotspot
				   connect leftfoot G_Medium_Brick hotspot
				   connect lefthand G_Small_Brick hotspot
				   connect leftleg G_Small_Brick hotspot
				   connect hotspot rushSFX hotspot
				   connect hotspot rushSFX02 hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Building G TowerConstruction
				   connect attachpoint G_Long_Brick hotspot
				   connect face G_Long_Brick hotspot
				   connect chin G_Medium_Brick hotspot
				   connect leftfoot G_Medium_Brick hotspot
				   connect lefthand G_Small_Brick hotspot
				   connect leftleg G_Small_Brick hotspot
				   connect hotspot rushSFX hotspot
				   connect hotspot rushSFX02 hotspot
            }
         }
      }
      SetSelector
      {
         ConstructionLogic 0 33 66
         set hotspot
         {
            version
            {
				   visual Building X Mirror Tower Base
				   connect FACE glow hotspot
					connect face glow2 hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Building Construction XSmall A
				   connect attachpoint G_Long_Brick hotspot
				   connect face G_Long_Brick hotspot
				   connect chin G_Medium_Brick hotspot
				   connect leftfoot G_Medium_Brick hotspot
				   connect lefthand G_Small_Brick hotspot
				   connect leftleg G_Small_Brick hotspot
				   connect hotspot rushSFX hotspot
				   connect hotspot rushSFX02 hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Building Construction XSmall B
				   connect attachpoint G_Long_Brick hotspot
				   connect face G_Long_Brick hotspot
				   connect chin G_Medium_Brick hotspot
				   connect leftfoot G_Medium_Brick hotspot
				   connect lefthand G_Small_Brick hotspot
				   connect leftleg G_Small_Brick hotspot
				   connect hotspot rushSFX hotspot
				   connect hotspot rushSFX02 hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Building G TowerConstruction
				   connect attachpoint G_Long_Brick hotspot
				   connect face G_Long_Brick hotspot
				   connect chin G_Medium_Brick hotspot
				   connect leftfoot G_Medium_Brick hotspot
				   connect lefthand G_Small_Brick hotspot
				   connect leftleg G_Small_Brick hotspot
				   connect hotspot rushSFX hotspot
				   connect hotspot rushSFX02 hotspot
            }
         }
      }
   }
}


//==============================================================================
anim Charging
{
   SetSelector
   {
      TechLogic none/age 4
      SetSelector
      {
         set hotspot
         {
            version
            {
				   visual Building X Mirror Tower Base
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true   
               tag SpecificSoundSet 0.31 false MirrorTowerFire checkVisible
//-- end auto generated section
				   connect FACE glow hotspot
					connect face glow2 hotspot
            }
         }
      }
      SetSelector
      {
         set hotspot
         {
            version
            {
				   visual Building X Mirror Tower Base
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.31 false MirrorTowerFire checkVisible
//-- end auto generated section
				   connect FACE glow hotspot
					connect face glow2 hotspot
            }
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/age 4
      SetSelector
      {
         ConstructionLogic 0 33 66
         set hotspot
         {
            version
            {
                  Visual Building X Mirror Tower Base_Death
                  connect Smoke0 Dust hotspot
					   connect Smoke1 Dust hotspot
					   connect Smoke2 Dust hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Building Construction2x2 A
				   connect attachpoint G_Long_Brick hotspot
				   connect face G_Long_Brick hotspot
				   connect chin G_Medium_Brick hotspot
				   connect leftfoot G_Medium_Brick hotspot
				   connect lefthand G_Small_Brick hotspot
				   connect leftleg G_Small_Brick hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Building Construction2x2 B
				   connect attachpoint G_Long_Brick hotspot
				   connect face G_Long_Brick hotspot
				   connect chin G_Medium_Brick hotspot
				   connect leftfoot G_Medium_Brick hotspot
				   connect lefthand G_Small_Brick hotspot
				   connect leftleg G_Small_Brick hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Building G TowerConstruction
				   connect attachpoint G_Long_Brick hotspot
				   connect face G_Long_Brick hotspot
				   connect chin G_Medium_Brick hotspot
				   connect leftfoot G_Medium_Brick hotspot
				   connect lefthand G_Small_Brick hotspot
				   connect leftleg G_Small_Brick hotspot
            }
         }
      }
      SetSelector
      {
         ConstructionLogic 0 33 66
         set hotspot
         {
            version
            {
                  Visual Building X Mirror Tower Base_Death
                  connect Smoke0 Dust hotspot
					   connect Smoke1 Dust hotspot
					   connect Smoke2 Dust hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Building Construction2x2 A
				   connect attachpoint G_Long_Brick hotspot
				   connect face G_Long_Brick hotspot
				   connect chin G_Medium_Brick hotspot
				   connect leftfoot G_Medium_Brick hotspot
				   connect lefthand G_Small_Brick hotspot
				   connect leftleg G_Small_Brick hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Building Construction2x2 B
				   connect attachpoint G_Long_Brick hotspot
				   connect face G_Long_Brick hotspot
				   connect chin G_Medium_Brick hotspot
				   connect leftfoot G_Medium_Brick hotspot
				   connect lefthand G_Small_Brick hotspot
				   connect leftleg G_Small_Brick hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Building G TowerConstruction
				   connect attachpoint G_Long_Brick hotspot
				   connect face G_Long_Brick hotspot
				   connect chin G_Medium_Brick hotspot
				   connect leftfoot G_Medium_Brick hotspot
				   connect lefthand G_Small_Brick hotspot
				   connect leftleg G_Small_Brick hotspot
            }
         }
      }
   }
}

